Summary
Overview
Work History
Education
Skills
Software
Exercise, watching movies
Timeline
Jang Kyoung Chul

Jang Kyoung Chul

3D Designer
160, Pyeongtaek 5-ro, Pyeongtaek-si, Gyeonggi-do, Republic Of Korea,41

Summary

Internship Experience
I am a job seeker with a strong passion for 3D background modeling My internship experience at Dopara Animation Studio has served as the foundation for my career, allowing me to gain practical skills as well as a deep understanding of the importance of teamwork and collaboration.

Motivation for
My interest in and animation began at a young age. I became captivated by the art and stories embedded in various games, and I came to understand how these elements combine harmoniously to provide emotional experiences for players. In particular, background modeling and level design play crucial roles in implementing these elements, providing me with an opportunity to showcase my creativity and skills. For this reason, I aspire to build a career in this field and grow into a professional.

Personality Strengths and Weaknesses
My personality is characterized by a positive and collaborative nature. I value communication with my team members and always strive to respect each other’s opinions. This attitude contributed to the successful progress of projects during my internship. On the other hand, I occasionally have a tendency to pursue perfection, which can lead to a fixation on minor details. While this sometimes slows down my work pace, it also serves as a driving force to improve the final output. Moving forward, I will work on addressing this weakness to enhance my efficiency.

Future Goals
I aim to develop my expertise in 3D background modeling and level design, striving to become a recognized artist in the industry. I also plan to continuously learn about the latest technologies and trends, enhancing my understanding of new platforms and technologies like VR/AR. In the long term, my goal is to create original content based on my unique style and philosophy, providing inspiration to many people as a creator.

Through these plans, I hope to contribute to the gaming industry and create opportunities to connect with more people.d realized the importance of teamwork. Additionally, I had the opportunity to enhance my practical skills by accumulating experience in a real game development environment.

Overview

1
1
year of professional experience
5
5
years of post-secondary education

Work History

Intern

Dofala Animation Studio
06.2023 - 12.2023
  • Enhanced project efficiency by creating high-quality 3D models for various industries, including architecture, gaming, and film.
  • Proactively sought feedback from project leads, incorporating suggestions to improve final output and consistently meet or exceed expectations.
  • Increased client satisfaction by delivering realistic and well-structured 3D assets within tight deadlines.
  • Optimized assets for real-time rendering in game engines such as Unity or Unreal Engine 4, achieving desired performance benchmarks without compromising visual quality.

Education

Media Design Department - 3D

Pyeongtaek University, Pyeongtaek-si, Gyeonggi-do
03.2019 - 06.2024

I worked in the 3D modeling club for about two years and won a scholarship by winning the top prize in the team project in the creativity competition held by the universityoject in the creativity competition held by the universityip by winning the top prize in the team project in the creativity competition held by the university

Skills

Multitasking

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Software

Blender

Unreal engine

Substance painter

Photoshop

Exercise, watching movies

I also like to watch music and movies, and I am always open to new genres and themesI  try to work out on weekdays to take care of myself

Timeline

Intern - Dofala Animation Studio
06.2023 - 12.2023
Pyeongtaek University - Media Design Department, 3D
03.2019 - 06.2024
Jang Kyoung Chul3D Designer