

Project: Zerowake GATES
Jan 2026 – May 2026 (5 mos)
Role: Concept & Scenario Designer
Reason for leaving: Recommended resignation due to company financial difficulties
Project: [Undisclosed]
Nov 2024 – May 2025 (6 mos)
Role: Concept & Narrative Designer (Contract Intern)
Genre: Life Simulation
Reason for leaving: Contract completed
Project: AGATHA
Nov 2023 – Feb 2024 (4 mos)
Role: Concept & Scenario Designer
Visual Novel Direction & Implementation: Proficient in directing and executing visual novel-style narratives using Excel data tables and the Unity engine to effectively convey story intentions
Documentation & Asset Visualization: Skilled in drafting concept/scenario documentation and master lists using Atlassian Confluence, MS Office (Excel, PowerPoint, Word), and Google Sheets Highly adept at creating visual specifications for narrative and art asset requests
Storyboard & Animation Flow: Capable of designing motion/cutscene direction flows and hand-drawing storyboards for visual presentation
Character Relationship Mapping: Experienced in crafting engaging character relationship diagrams using rich visual cues, color coding, and symbolism to support narrative structure
System & UX Flowcharts: Proficient in creating system and narrative flowcharts using Drawio and PowerPoint
Notion Page & Workspace Building: Skilled in constructing multi-purpose web pages and collaborative workspaces via Notion (eg, character/lore showcases, company landing pages, study group hubs)
Video Editing: Experienced in editing short-form video content using Adobe Premiere Pro and DaVinci Resolve
Webtoon Production Support: Capable of assisting in webtoon artwork pipelines, including flat coloring, shading, and post-processing/effects
Documentation & Process Organization: Strong expertise in drafting, organizing, and structuring complex game documentation
Narrative Data Integration & Scriptwriting: Capable of converting high-quality storytelling into game-ready data tables tailored to various genres (eg, MMORPG, Hero-Collector RPG) alongside writing polished game scripts