Summary
Overview
Work History
Education
Skills
Timeline
Generic
Yeji Shin

Yeji Shin

Junior Game Scenario Designer
Gwangmyeong,47

Summary

  • Dynamic game story designer with a strong focus on visual novel direction, character relationship mapping, and narrative implementation. Proven ability to create engaging storylines and compelling character arcs.
  • Detail-oriented narrative designer with expertise in character concept development and documentation. Skilled in crafting immersive narratives and enhancing user experience through engaging storytelling, aiming to drive impactful game projects.
  • Creative and meticulous game story designer experienced in visual novel direction and asset visualization. Renowned for strong collaboration skills and attention to detail, poised to contribute to innovative narrative experiences.
  • Experienced with creating visually appealing and functional designs across various media. Utilizes design principles and software tools to produce compelling visuals. Track record of enhancing brand identity and user experience through creative and precise design solutions.

Overview

2
2
years of professional experience

Work History

Game Story Designer

Storytaco
01.2026 - 05.2026

Project: Zerowake GATES

Jan 2026 – May 2026 (5 mos)

Role: Concept & Scenario Designer

  • Served as a Concept and Scenario Designer for a live-service female-oriented BL hero-collector mobile RPG project.
  • Character Concept Design: Designed standing art/card illustration concepts, analyzed collaboration IP, authored story content, and specified visual effect concepts and flows.
  • Sub-Story & Visual Novel Direction: Authored various side stories (e.g., "Secret Library" sub-stories, "Dimensional Exploration" event stories) and directed visual novel-style scenes (90–200 indices per episode in Excel, totaling approx. 700 indices).
  • IP-Based Scriptwriting: Authored multiple scripts based on established webtoon IPs, including character-perspective letters (~400 characters each).
  • New Character Launch Content: Planned narrative and story content for new character releases based on webtoon IPs, including event stories totaling approx. 400–500 indices.

Reason for leaving: Recommended resignation due to company financial difficulties

Game Narrative Designer

Neowiz
11.2024 - 05.2025

Project: [Undisclosed]

Nov 2024 – May 2025 (6 mos)

Role: Concept & Narrative Designer (Contract Intern)

Genre: Life Simulation

  • Served as a Concept and Narrative Designer for an unannounced life simulation game project.
  • Character Concept Design: Developed character visual concepts, backstories, and narrative arcs.
  • System Design: Designed overall user character customization systems (including UI design) and created UX/system flowcharts.
  • Narrative Design: Established worldbuilding, authored intro storylines, and designed narrative direction.
  • In-Game Event Planning: Planned various in-game events integrating concise narrative elements with core gameplay systems.

Reason for leaving: Contract completed

Game Concept Designer

Aircap Seoul
11.2023 - 02.2024

Project: AGATHA

Nov 2023 – Feb 2024 (4 mos)

Role: Concept & Scenario Designer

  • Contributed as a Concept and Scenario Planner for a mobile anime/subculture RPG project (scheduled for release in late 2024).
  • Character Concept Design: Designed character visuals, backstories, motion concepts/flows, skill cutscene directions, and in-game dialogue.
  • Audio-Visual Flow Specs: Authored audio-visual flow specifications and user experience directions for in-game systems.
  • Quality Assurance: Conducted QA testing to ensure gameplay quality, narrative consistency, and visual fidelity.

Education

Bachelor of Arts - Film And Video Production

Konkuk University
Seoul
04.2001 -

Skills

Visual Novel Direction & Implementation: Proficient in directing and executing visual novel-style narratives using Excel data tables and the Unity engine to effectively convey story intentions

Documentation & Asset Visualization: Skilled in drafting concept/scenario documentation and master lists using Atlassian Confluence, MS Office (Excel, PowerPoint, Word), and Google Sheets Highly adept at creating visual specifications for narrative and art asset requests

Storyboard & Animation Flow: Capable of designing motion/cutscene direction flows and hand-drawing storyboards for visual presentation

Character Relationship Mapping: Experienced in crafting engaging character relationship diagrams using rich visual cues, color coding, and symbolism to support narrative structure

System & UX Flowcharts: Proficient in creating system and narrative flowcharts using Drawio and PowerPoint

Notion Page & Workspace Building: Skilled in constructing multi-purpose web pages and collaborative workspaces via Notion (eg, character/lore showcases, company landing pages, study group hubs)

Video Editing: Experienced in editing short-form video content using Adobe Premiere Pro and DaVinci Resolve

Webtoon Production Support: Capable of assisting in webtoon artwork pipelines, including flat coloring, shading, and post-processing/effects

Documentation & Process Organization: Strong expertise in drafting, organizing, and structuring complex game documentation

Narrative Data Integration & Scriptwriting: Capable of converting high-quality storytelling into game-ready data tables tailored to various genres (eg, MMORPG, Hero-Collector RPG) alongside writing polished game scripts

Timeline

Game Story Designer

Storytaco
01.2026 - 05.2026

Game Narrative Designer

Neowiz
11.2024 - 05.2025

Game Concept Designer

Aircap Seoul
11.2023 - 02.2024

Bachelor of Arts - Film And Video Production

Konkuk University
04.2001 -
Yeji ShinJunior Game Scenario Designer