Creative and detail-oriented 3D Artist with strong experience in modeling, texturing, and environment design. Proven ability to deliver high-quality assets for games and interactive media.
- main lead responsible for formulating (establishing) the content development process.
- complete resource management ( HR and development ).
- planning release schedule of in-game purchasable items (e.g. skins, heroes, furniture etc.).
- responding to different needs and trends in the Chinese and in the International market.
- per-region in-depth evaluation of content and development resources.
- writing complete schedule for content production and release.
- top level team schedule planning, (i.e. graphics team, UI team, client dev team etc.)
- full credit for implementation of backup content version system - financial, user experience
based, development delays etc.
- producing alternative solutions at failed version goals.
- contagion planning.
-Make game models and textures.
-Make Game environment level .
-Review the art model submitted by outsourcing and conduct quality control.
- set up the workflow.
- define management tools used by teams and team leaders.
- coordinate between all departments.
3Ds Max
Language:English(Fluent), Chinese(Native), Japanese( Reading and Writing), Korean( Fluent)