Summary
Overview
Work History
Education
Skills
Job Intention
Artsation
Professional Skills
Additional Information
Timeline
Generic

Ying GUO

3D Game Artist

Summary

Creative and detail-oriented 3D Artist with strong experience in modeling, texturing, and environment design. Proven ability to deliver high-quality assets for games and interactive media.

Overview

10
10
years of professional experience
7
7
years of post-secondary education
4
4
Languages

Work History

3D Artist

Freelance
10.2022 - Current
  • Working as a freelance 3D artist, primarily responsible for creating 3D models, making textures, and designing game environment levels.
  • Working as a 3D art tutor in Novenday studio and Pumu art studio to teach students 3D software and game art design.

Art Project Manager

MIHOYO
03.2019 - 10.2022
  • Game environment and character design and production process management:

- main lead responsible for formulating (establishing) the content development process.

- complete resource management ( HR and development ).

- planning release schedule of in-game purchasable items (e.g. skins, heroes, furniture etc.).

  • Coordinate and balance between domestic and overseas production and development teams

- responding to different needs and trends in the Chinese and in the International market.

- per-region in-depth evaluation of content and development resources.

  • Full version scheduling

- writing complete schedule for content production and release.

- top level team schedule planning, (i.e. graphics team, UI team, client dev team etc.)

  • Risk management

- full credit for implementation of backup content version system - financial, user experience

based, development delays etc.

- producing alternative solutions at failed version goals.

- contagion planning.

3D Artist

Nasdaq:CYOU
03.2017 - 03.2019
  • Game environment production and Art Outsourcing Management

-Make game models and textures.

-Make Game environment level .

-Review the art model submitted by outsourcing and conduct quality control.

  • Team and Organization management

- set up the workflow.

- define management tools used by teams and team leaders.

- coordinate between all departments.

3D environment artist

Shanghai Virtuos
08.2015 - 03.2017
  • Level editing, road and terrain editing, architectural design and production.
  • Assist Technical Artist to solve various problems of Frost engine.
  • 3D modeling, LOD editing and textures making.
  • Responsible for modifying the old version of the model in the game, improving the model details and modify the textures.
  • 3D Props modeling.

Education

Bachelor of Science - Computer Science And Technology

Shanghai Maritime University
Shanghai
05.2011 - 07.2015

Master of Arts - Cartoon And Animation

Sejong University
Seoul, South Korea
05.2022 - 07.2025

Skills

3Ds Max

Job Intention

  • 3D Artist
  • 3D Environment Artist
  • 3D Modeler

Artsation

yingguofox.artstation.com

Professional Skills

3Ds Max, Maya, Blender, Zbrush, Photoshop, Substance Painter, Substance Designer, Unity, UE4

Additional Information

Language:English(Fluent), Chinese(Native), Japanese( Reading and Writing), Korean( Fluent)

Timeline

3D Artist

Freelance
10.2022 - Current

Master of Arts - Cartoon And Animation

Sejong University
05.2022 - 07.2025

Art Project Manager

MIHOYO
03.2019 - 10.2022

3D Artist

Nasdaq:CYOU
03.2017 - 03.2019

3D environment artist

Shanghai Virtuos
08.2015 - 03.2017

Bachelor of Science - Computer Science And Technology

Shanghai Maritime University
05.2011 - 07.2015
Ying GUO3D Game Artist